AI & GPU Infrastructure
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MLOps & GPU Infrastructure Interview Questions
The fastest-growing DevOps sub-domain: GPU scheduling with MIG, time-slicing and DRA, vLLM paged attention and continuous batching, KServe and Ray, gang scheduling with Kueue, and the cost model behind inference.
Grounded in researched DevOps, SRE and platform engineering interview loops, written to a senior-engineer editorial bar, and never padded to hit a word count.
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01–22Foundationsthe words and mechanisms every loop takes as given0/22 done
23–42Core loopsthe questions every loop actually asks0/20 done
43–55Field scenariosthe half-specified problems a real estate throws at you0/13 done
The concepts behind AI & GPU Infrastructure
The ideas from the curriculum that these questions take as given. The foundations are open to everyone; the ones that decide a senior round sit behind Premium.
Core
GPU SchedulingPlace workloads around GPU memory, topology and sharing limits.Sign in
Foundational
KV CacheWork out how cached tokens limit concurrent requests.Foundational
Prefill & DecodeUnderstand the two phases that compete for GPU capacity.Foundational
Model Quality MonitoringDetect output failures that healthy infrastructure metrics miss.Foundational
Token EconomicsConnect token counts to serving cost, latency and capacity.Foundational
Agents & the Confused DeputyKeep untrusted instructions from borrowing an agent's authority.Core
AI Code ReviewEvaluate findings and control what a review agent can change.Sign in
Advanced
AI-Generated InfrastructureCheck generated plans against intended resources and permissions.🔒 Premium